11 June 2003 Version 0.3 Binaries
Version 0.3 Sources
David Caouette
This update has a whole new map! It also includes an enhanced HUD and collision management. It also includes a nice vortex effect, and shortcuts used with the spacebar. Check out README.TXT for more details on the HUD.



31 March 2003 Version 0.2 David Caouette
Started implementation of an early HUD with a crosshair. The HUD is in fact a kind of tooltip that will tell what is in sight. The field DESC has been added to the shortcut.ini file to be able to put a shortcut description. Doors have been added to corridors. They don't have handles nor open, but they still look great. I increased the main room size and put a floor texture.