|
|||
This update has a whole new map! It also includes an enhanced HUD and collision management. It also includes a nice vortex effect, and shortcuts used with the spacebar. Check out README.TXT for more details on the HUD. |
|
|||
Started implementation of an early HUD with a crosshair. The HUD is in fact a kind of tooltip that will tell what is in sight. The field DESC has been added to the shortcut.ini file to be able to put a shortcut description. Doors have been added to corridors. They don't have handles nor open, but they still look great. I increased the main room size and put a floor texture. |